
Melee Method 
Rotation 
Pre-fight
⬥ With War's Blessing 4:
→
→ adren crystal →
→ adren crystal → enter portal
⬥ Without:
→
→ 120% adrenaline → enter portal
Outside instance
⬥ With War's Blessing 4: pass barrier →
→ enter instance
⬥ Without: (tc) any faction npc +
→ pass barrier →
+
→ enter instance
On spawn
(tc) +
+
→ bleed
→
→
→
→
/
![]()
Example Kills 
Necromancy Method 
NM Rotation 
War's Retreat
![]()
Outside instance
→ enter
Inside instance
→
+ enter →
northeast + ![]()
On spawn
(tc) +
+
→
→
→
→
→
→
→ (
)
HM Rotation 
War's Retreat
![]()
Outside instance
+
→
→ enter
Inside instance
→
+ enter →
northeast + ![]()
On spawn
(tc) +
+
→
→
→
→
→
→
→
→
→ improvise
After killing wights
(on 6th one)
→
→
→ improvise
Notes:
⬥ Run far enough northeast so that your conjures don't get stuck at the portal.
⬥ Group wights to save time.
⬥ Use
if needed, or improvise.
Example Kills 
Ranged Method 
Rotation 
Pre-fight
→ 100% adrenaline → enter portal → (tc) +
→
→ (tc) +
→ enter instance +
![]()
On spawn
(tc) +
+
→
→
→
→
→ ![]()
Example Kills 
Related Guides
Source & licence
By PvME contributors under CC BY-NC-SA 4.0. Navigation and typography adapted. Unavailable source links and contributor names are labelled. Embedded media has separate rights.
Copied on 10 Nov 2026. Not rechecked against the current game.
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