
Introduction
This guide assumes a very strong understanding of everything found in Telos Basic, Stuns And Mechanics and P5 Movement And Timing.
Notable Enrage Checkpoints and Changes (999+)
⬥ 1000% P4 one rock will fall, P5 multiple rocks will fall,
no longer works P5, and Telos will
stuns and binds with a 16 tick cooldown
⬥ 2000% "So you think you can guard?" Achievement, aka Silver Warden
⬥ 2700% Tendrils damage required caps at 30,000
⬥ 3300% The first prayer drain on P3 smites you from full unless Telos touches the beam
⬥ 4000% Hard enrage cap; "True Warden" achievement, aka Gold Warden
Presets and Relics
Preset Notes
⬥
should be active the entire time
⬥
and
and
should be used
⬥
and
should be used
⬥
switch with
2+ is used during p4. (highly recommended)
Rotations
Phase 1
+
→
+
→
→
→
→
→
+ stall ![]()
(tc) + (r)
+
→
→
+ ![]()
Phase 2
+
→
→
+
→
→
/ ![]()
Phase 3
→
→
+ run mid → go in
+
→
→
+
+
to jump spot
Note: if you can't get in the red beam on time, use
and then use
and continue with
→
and use
here if needed
Phase 4
Rotations here are left in simplified form, with a strong understanding of P4 timing and movement being assumed. If in doubt, reference Telos Basic for a detailed font-by-font description.
Drop
Variation 1 (65%+)
→ ![]()
Variation 2 (60%+)
→ ![]()
Variation 3 (58.5%)
→
→ ![]()
Notes:
⬥ If you're using
run away from Telos after using
or
![]()
⬥ If you have 10
stacks use
instead of ![]()
Font 1
→
→
→
→
→
→
+
→
→ target
+
→ ![]()
Note: stand on the edge of Font 1 towards Font 2, then once
attack reaches the font, start running towards Font 2 and
+ ![]()
Font 2
→
→
→
→
+
→
→ target
+
→ ![]()
Font 3
as font hurts you →
→
→
→
+
+
→ target
→
→
+
→
+
→ equip
+
+ equip ![]()
Phase 5
For more information on timing & moving efficiently throughout P5, read: P5 Movement And Timing.
(tc) +
+
→
+
→
+
→
+
→
→ ![]()
Note: use
before
if you can't get into the
in time.
Example Kills
Content Provided by: Cloudy day
Formatting Maintained by: @porfy
Source & licence
By PvME contributors under CC BY-NC-SA 4.0. Navigation and typography adapted. Unavailable source links and contributor names are labelled. Embedded media has separate rights.
Copied on 10 Nov 2026. Not rechecked against the current game.
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