Introduction
Note: Use the Table of Contents in this page’s contents navigation to find the information you are looking for.
Some general notes:
⬥ The game runs on an internal tick system: 1t (tick) = 0.6s (seconds).
⬥ The minimum time between abilities is called the global cooldown: 1 gcd = 3t = 1.8s.
⬥ Some useful sheets and resources are given below.
Note: If you have any difficulties in using the tools or understanding what the information means, you can always ask in PvM help (external Discord).
Necromancy 
This section covers the basic abilities, enhanced abilities, ultimate abilities, conjures and commands, special attacks, and incantations for Necromancy.
Basic Abilities
Enhanced Abilities
Ultimate Abilities
Conjures and Commands
Listed conjure durations do not account for the Spirit Pact unlocks in the Necromancy talent tree nor the set effect of the First Necromancer armour
Special Attacks
Incantations
Source & licence
By PvME contributors under CC BY-NC-SA 4.0. Navigation and typography adapted. Unavailable source links and contributor names are labelled. Embedded media has separate rights.
Copied on 10 Nov 2026. Not rechecked against the current game.
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